Frustrated with the Unity3D default inspectors with large addons, I decided to attempt and build my own. Resources online have been tremendously helpful, however it felt as though I needed to reference many different disjointed articles to get a working piece, this page will serve to help me in future with building my inspector library.
During the upgrade from SP13 to April 2014, a question was asked about whether we could create an 'active' class for course navigation, extra to the breadcrumbs at the top. The aim was to assist users in knowing where they were in the course, or how they got to where they were.
The ease and power of the JSHack building block left our institution with an ever growing list of hacks, but these mostly fell under similar umbrellas, and were doing very similar tasks. This led to the creation of a toolkit, functions available across to other hacks, which enabled us a central point to manage how things did stuff.